﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace SimpleGameAppCCR
{
    class ccrGame : miniCCR.ccrMain
    {
        public override void Start()
        {




            miniCCR.GObject obj = new miniCCR.GObject();

            obj.AddComponent(new NComp.SpriteCM());

            AddGObject(obj);

            
            
        }


        

    }
}
